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Michał Flodrowski
Michał Flodrowski
Lead Content Artist @ DeGenerals
Toruń, Poland

Summary

My passion are weapons, vehicles and characters. I am open person ready for all kind of challenges.

Currently NOT looking for full time employment / outsorcing work

Skills

Unity3D VisualizationUI DesignProgrammingHigh-poly ModelingWeapon ModelingVehicle Modeling3D ModelingPBR TexturingCharacter ModelingLow-poly ModelingTexturing

Software proficiency

Premiere
Premiere
After Effects
After Effects
Fusion 360
Fusion 360
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
3ds Max
3ds Max
ZBrush
ZBrush
Unity
Unity
3DCoat
3DCoat
xNormal
xNormal
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Tank Mechanic Simulator - Shermans DLC
    • Year
      2023
    • Role
      Producer, Designer, Lead Artist, Creative Director
    • Company
      DeGenerals SA
    • Video Game
      Tank Mechanic Simulator - First Supply DLC
    • Year
      2022
    • Role
      Producer, Designer, Lead Artist, Creative Director
    • Company
      DeGenerals SA
    • Video Game
      Thunder Tier One
    • Year
      2021
    • Role
      Lead Content Artist
    • Company
      KRAFTON, Inc.
    • Video Game
      Tank Mechanic Simulator
    • Year
      2020
    • Role
      Producer, Designer, Lead Artist, Creative Director
    • Company
      DeGenerals SA
    • Video Game
      Ships 17
    • Year
      2016
    • Role
      Lead Artist
    • Company
      fragOut Studio
    • Video Game
      Sniper Tactical PC
    • Year
      2016
    • Role
      3D Generalist
    • Company
      fragOut Studio
    • Mobile Game
      Sniper Tactical
    • Year
      2014
    • Role
      3D Generalist
    • Company
      fragOut Studio

Experience

  • Content Artist at PUBG Corp
    Amsterdam, NL
    January 2020 - August 2022

    Working as Lead Content Artist on Thunder Tier One.

  • Designer, Lead Artist, Creative Director, Producer at DeGenerals SA
    Toruń, PL
    October 2017 - Present

    Working on Tank Mechanic Simulator and Tank Squad.

  • Freelancer at 3D Ants - Freelance work
    Toruń, PL
    October 2016 - Present

    Freelance work for clients.

  • Lead Artist at fragOut Studio
    Lodz, PL
    November 2013 - September 2016

    Responsible for creation of high quality assets such as weapons, vehicles, characters and environment. Involved in process of designing playable levels, setting up projects, management of the project files. All kind of technical aspects of models and textures.